Pacifist rogues take advantage of this by investing heavily in Sneak and Pickpocket. Paralysis + Absorb Health = Paralyze 7 sec, Absorb 23 HP Absorb Health + Paralysis = Paralyze 5 sec, Absorb 23 HP Similar effect with Drain Health and Chaos Damage. 2000 armor rating, a dragonbone sword with 520 damage and absorb health and chaos damage ench. Wearing Zahkriisos/Dukaan/Ahzidal masks should improve both effects. Archers can spec into Conjuration to summon frontline soldiers to draw enemy attention while players pelt enemies with arrows using their Bound Arrow. I'd also wager the enchantment only does less than a third as much chaos damage as it displays. Enchanting description: Absorb points of stamina. If you have the perks for augmented fire/frost/shock in the destruction tree you should have Chaos damage for one of you enchantments. It works as most mage builds do, where players obtain Magicka Regeneration on their armor and cost reduction to their spells. A weapon enchanted with Fiery Soul Trap and Chaos Damage would be pretty cool. Weapon enchantment - The enchantment effect itself. Instead of focusing on one of the other, why not use both? Absorb health is in addition to the regular damage. Many know of how strong stealth archers are, but there are many more viable builds in Skyrim that break from this mold. Veterans that have played Skyrim for hundreds of hours might not know about the strength of Illusion, Dragonborn's Spider Scrolls, or how to punch a dragon to death. 25 points base damage times 1.5 times 1.5 times 1.5 is 84.375 damage. This build revolves around using the Fork and Knife weapons to carve enemies. Most players forget about how strong the undead spells are for Restoration, however. There's several ways you can check this: if I'm right, the same absorb health/chaos enchantment on a non-stalhrim weapon should still absorb 84 health, but only do 80% as much chaos damage. Ravage Health reduces your maximum HP. Use The Steed Standing Stone to mitigate the speed penalty Heavy Armor imposes. I suspect the cause isn't the elemental enchanter perks, but the six destruction perks for augmented fire/frost/shock damage. Weapons with this enchantment can be disenchanted at an Arcane Enchanter. Conjuration is mostly used for summoning minions, but it can also be used to summon powerful Bound weapons. Upgrade the blade to Legendary, then repeat this process with Enchanting. This build pairs beautifully with Conjuration as well. From there, invest in Alchemy and create potions and poisons. For instance: I use a daedric bow for stealth and long range which has paralyze and fear, and a daedric dagger purely for … Chaos Damage enchantments are 25% stronger when applied to … You don't need FST on all your weapons. From there, obtain Daedric Gloves and allocate a Skill Point into the Fists of Steel perk in the Heavy Armor tree. Investing in certain skills and obtaining unique items is core to making characters play differently from each other, something Skyrim excels at for the most part. I think this should be noted and the damage of the enchantment as described in Notes section needs to be changed as well.117.4.10.31 13:19, 19 June 2013 (GMT), I had the enchanting skill tree filled up, and so could double enchant weapons. A subreddit dedicated to the Elder Scrolls V: Skyrim. 1. Enchantment magnitude - There are usually five or six levels of strength that an enchanted weapon may have. All weapons of the Vampire 6. Other option would be paralyze 1 second but I find that makes the game too easy, kind of like using windshear Here are the wackiest builds that Skyrim veterans should try on their next playthrough. Since these spiders are from scrolls, investment into Magicka or schools of magic isn't necessary. -Need help- Chaos Damage - posted in General Skyrim Discussion: I need some clarity on this. @ Aidan - The perk's for damage in the Destruction skill also add damage to chaos enchantment, the Destruction damage perk's will also increase Health absorb damage and other destruction enchantment's. For main you can do chaos damage and absorb health or chaos and absorb magicka. I first applied the Absorb Health and the display told me that it would absorb 25 points of health per hit, which is more or less what I expected. The mod requires the Dragonborn DLC. While mages that are… Charles Burgar is an expert on all things tech and gaming. Drain Stamina) transfers points of Stamina from the target to the person wielding the weapon. 1.0m members in the skyrim community. Paralysis is incredibly powerful in Skyrim with only the toughest of enemies being immune to it. Chaos + Fear affects enemies over level 90 Okay I get it now. Chaos Damage is a Destruction effect or enchantment introduced with the Dragonborn DLC and found on certain weapons which inflicts damage from all three basic elements: fire, frost and shock. I have nearly 800 health. It is the third best enchantment you can add to a weapon to make it as valuable as possible. The Augmented Flames, Frost, and Shock perks (Destruction) and thr Fire, Frost, and Storm perks (Enchanter) all boost the power of your Frost and Chaos Damage. It's a unique take on a typical archer build that sacrifices the damage of a stealth archer for safety and variety. Unlike most RPGs, armor does not impose any casting penalties in Skyrim. Enchant the blade with chaos damage and either absorb health or another damage type of choice. And resetting destruction perks or making destruction legendary should drop the displayed damage to the expected value. The weapon's enchantment is correctly calculated for your enchanting skill, enchanting perks, and the stalhrim bonus on just the chaos damage. If you are running low on magicka it would be good to hit an enemy a few times and have a chunk of magicka back quickly, right? Nightingale Blade 3. All weapons of Consuming 3. Paralysis poisons are best. Chaos Damage also boosts any other enchant on dual-enchanted weapons. NEXT: Skyrim: 10 Things That it Couldn’t Do Better Than Oblivion. 4. With all of these properties combined, this build is capable of killing everything from bandits to dragons. Obtain any companion and gear them out with the best weapons and armor possible. Drainblood Battleaxe 8. He is currently a Freelance writer for TheGamer and Game Rant. There's a common theme that Illusion is incredibly strong at manipulating foes. Keening 2. Does anyone know if damage is effected by enchanting perks (fire/frost/storm enchanter)? Could someone else go through and add any relevant information, as well as the "stub" box? But that's not all! This mod adds a Daedric Dagger with the Keening Enchant ( Absorb Health, Magicka, and Stamina ) and the Chaos Damage Enchant ( 50% chance to do Fire, Shock, or Frost Damage ) into the game. The Elder Scrolls V: Skyrim. Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. Also, both Absorb Health and Chaos Damage are considered destruction enchantments. Mass Effect: Who Is The Best Supporting Character, Joker Or EDI? Using the Ring of Namira to eat dead victims is rather fitting for this build as well from a roleplaying standpoint. I chose to put a Absorb Health and Chaos Damage enchantment on a stalhrim sword, knowing that the Chaos effect would be boosted because of the frost enchantment's interaction with the stalhrim. That should make a 25 point enchantment perform like an 84.375 point enchantment. It's a wonderful feeling when you know that only your character is capable of drawing out a weapons true potential. Paralyze enchantment is still useful even if it is weaker than poison. You can learn how to enchant custom items with Absorb Health if you find one of the following items and disenchant it: 1. Introduced in the Dragonborn DLC, players can find Spider Scrolls in White Ridge Barrow that act as non-Magicka runes and traps. Reach 100 with Smithing and Enchanting to make these weapons halfway decent in combat. It is meant as a toy for kids to play with, but crafty players can turn this weapon into a one-shotting blade of death. These are listed in the tables below. The dagger will be located in one of the barrels inside of Riverwood Trader. Depends on the weapon, it's intended use, your playstyle, and your character build. Chaos damage is affected by all perks that augment the elements in both Destruction and Enchanting tree right? Chaos Damage has a 50% chance of having Fire, Frost, and Shock processing, so all 3 could activate at the same time. Paralyze, Magelight, and Detect spells are surprisingly versatile when combined with Illusion. Players might see the Alteration school of magic as a bit niche, and while it's true to a … The Wooden Sword is the worst One-Handed sword in Skyrim, dealing two damage a swing. Damage Health deals damage. An example of this would be "Daedric Greatsw… It has a 50% chance for EACH element of Fire, Frost and Shock to do ~X~ points of damage, this includes bonuses from Augmented elemental perks or Stalhrim weapons to make it 25% stronger than it already is. But, that's not all! Do they stack against it as well? All weapons of Absorption 2. On the target, the effect is comparable to Damage Stamina; on the attacker, the effect is comparable to Restore Stamina.. Two versions of Absorb Stamina are actually available for enchanting. With One-Handed perks, the Wooden Sword will now be capable of one-shotting most common enemies while downing the likes of dragons in a couple of strikes. Using this enchantment not only deals extra damage to the opponent, but also heals the player. However, while in your possession the weapon's enchantment counts as an elemental destruction spell, so you personally gain three 1.5x damage bonuses that stack multiplicatively for 3.375x damage for both effects. Use the Call to Arms Illusion spell to significantly buff the companion. Upgrading Smithing is also a good idea since players can easily upgrade a set of Daedric Armor to Legendary to reach up to 80% physical damage resistance. With One-Handed perks, the Wooden Sword will now be capable of one-shotting most common enemies while downing the likes of dragons in a couple of strikes. This page was last modified on 21 February 2020, at 23:28. The statistics in the following tables are all base values, equivalent to the … Covering the hottest movie and TV topics that fans want. Augmented Flames, Augmented Frost, and Augmented Shock all affect the enchantment. It does. When combined with the Throw Voice and Whirlwind Sprint Shouts, players can hop between rooms and rooftops stealing from foes before they have a chance to retaliate. 174.6.51.17 07:21, 25 March 2014 (GMT), I'd wager it isn't a bug with enchant perks, and the enchantment really only absorbs 25 health. So it does act just like the elemental damage. The go-to source for comic book and superhero movie fans. Dragonbone Sword (Chaos + Absorb Health) = 992 phys, 118 bugged chaos, 94 absorb health -> 1155 avg Stalhrim Sword of Ultimate Chaos (the generic weapon) = 970 phys, 126 working chaos -> 1160 avg Stalhrim Sword (Chaos + Frost damage) = 970 phys, 148 bugged chaos, 148 frost -> … The other consequence is that the weapon will only absorb 25 health in the hands of most followers, unless they have destruction perks.--67.204.222.222 21:12, 11 May 2014 (GMT) Defending against Chaos Damage . Improving Weapons. However, my problem isnt getting that effect to work. The other consequence is that the weapon will only absorb 25 health in the hands of most followers, unless they have destruction perks.--67.204.222.222 21:12, 11 May 2014 (GMT). Healing is, of course, a must-have option when using a hybrid such as this. Absorb Health Cloak Spell - posted in Skyrim Mod Troubleshooting: Im trying to create a spell that behaves just like a spell such as flame cloak, but in place of fire damage it absorbs health from those nearby. A mage character of mine, who has all three perks at rank two, shows the Champions Cudgel as having a 50% changes for each element to do 84 points of damage. A core part of any RPG is the ability to create builds. The Ritual Standing Stone is fantastic for this as well, letting players turn entire armies of corpses into minions for a short time. Also, why does this mod add a new cell and make changes to multiple cells in the game? Blade of Woe 7. Something's piggybacking on something that it shouldn't. Similar to a pacifist rogue, Alteration mages are great at pacifist playthroughs. 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